Gearbox today announced it made the most logical move it could and is releasing two Borderlands games on next-gen consoles.
Continue reading Gearbox Surprises No One, Drops Two Borderlands Games on Next Gen
Gearbox today announced it made the most logical move it could and is releasing two Borderlands games on next-gen consoles.
Continue reading Gearbox Surprises No One, Drops Two Borderlands Games on Next Gen
Not 3 months since Sid Meier’s latest foray into space, Firaxis Games has announced Sid Meier’s Starships, a space-strategy game that is Sid Meier’s first new IP in almost 8 years. Continue reading Sid Meier Continues His Quest for Intergalactic Dominance in Sid Meier’s Starships
One of my fondest memories of playing a pre-release game was the Halo: Reach Beta that ran for about two weeks some months before the game’s release. The changes beyond the visuals were subtle at best. But what made it so great was the feeling of familiarity that came with the game. You could give someone a controller, tell them “This is a Halo game,” and, assuming they’ve played one before, they instantly understand how the game should be played. Every change that was made to Reach was enhanced off of the typical Halo design; things like assassinations, jetpacks, and armor lock all fit with how Halo had been designed for years beforehand. So it makes sense that when I played the beta for Halo 5: Guardians, I wasn’t impressed by it’s first impression.
Continue reading Greek Letters: Halo 5: Guardians Multiplayer Beta
In a move that surprises no one, Sony announced today that it would be launching a PlayStation Now app on future Samsung Smart TVs.
Continue reading PlayStation Now coming to Samsung Smart TVs in 2015
My entire time playing this, only one thought ran through my head: Why, oh why, did Telltale choose to stealth-release this game? I mean, there’s nothing inherently wrong with the game. Sure there are some hiccups (which I’ll discuss later) but overall, this was a fairly engaging experience.
Continue reading Game of Thrones Episode 1: Iron From Ice Review
As many of you are already aware, there’s an alternate ending to Far Cry 4 that occurs about 15 minutes into the game. Some called it lazy, some called it clever. Whatever it was, though, it was unique. Or so we thought. Continue reading There’s Some Sort of Alternate Ending in Far Cry 4…Again
There has been a noticeable dearth in driving games this generation. Even EA, the kings of annualized games, just re-released last year’s Need for Speed game in a version that I personally call the “Game of Last Year Edition.” And after the catastrophic mess that was the launch of Driveclub, and the pretty good, but ultimately underwhelming Forza Horizon 2, Ubisoft’s The Crew seems the last hope for a little while.
These are the games you’ve been looking for. At last.
Continue reading Star Wars: TIE Fighter, X-wing now available on GOG
Since ABOGJ was revived a little over a week ago, I have been careful to avoid an official stance on the GamerGate scandal. Not because I or the other authors don’t have stances on it – we all do – but because declaring one stance is both reckless and against the very reason this site was created. If we say we’re pro-GamerGate, then we risk being labelled a bunch of misogynists; if we’re anti-GamerGate, then we become associated with Social Justice and the “end of gamers.” So we have avoided taking a stance altogether, instead choosing to watch and analyze, allowing the chips to fall where they may, and holding the same standard of quality and ethics we’ve had even before this site came to be.
However, I feel that I can comment on recent events with relative safety, as the subject matter is far more cut-and-dry than the rest of GamerGate. Though before I continue, I must stress that the rest of this editorial does not reflect the opinions of the other ABOGJ authors. I have consulted with none of them during the writing of this editorial, and this admittedly very spur of the moment. That being said, let’s continue to the controversy du jour: IntelGate.
Continue reading IntelGate: Making a big deal of a smart decision
Seeing the seams of a game is never a good thing.
Now, usually seeing the seams is a graphical failure – seeing the skybox corners, obvious loading zones, and impossible doors to name a few. But Destiny is unique in that the seam is the game itself.