Pixel art… check. Roguelike… check. Hack and slash… check. Crafting… check. Looks fucking great… check.
Children of Morta is all of those things. It’s the next game from Dead Mage, developers of… Garshasp: The Monster Slayer. Don’t worry though, because, well, just look at this thing:
As the trailer says, Children of Morta concerns the adventures of the Bergson family, whose job it is to protect their home Mount Morta, which has been besieged by an evil force. Its Kickstarter page really drives home the fact that this is a narrative-driven experience, and cites The Binding of Isaac and Risk of Rain as examples of its approach (though I wouldn’t say that either of those games really had any more of a narrative than retrieving the Amulet of Yendor, so we’ll see).

Many playable characters in the Bergson family are listed. John, the patriarch, is a traditional heavy sword/shield type. Mark, the eldest son, is a martial arts monkish character and sister Linda is the archer (though it is also stated several times that she likes to play the violin). Also listed is Kevin the rogue, Lucy the sorcerer, and Uncle Joey – a big dude with a big hammer.
Gameplay is going to consist of crawling through procedurally generated dungeons and collecting divine relics of the Mountain Gods to increase your skill. The mountain’s wildlife can also be tamed into familiars by the native Bergsons.
Children of Morta can be backed on Kickstarter starting today. Their goal is $65,000, and as of this writing they’ve already gotten $2,066 of it. Please, for the sake of video games, back this game.