Click to enlarge the images in this review. You’ll need it.
I’ve reviewed a few indie games on this site that try to combine roguelike risk-reward gameplay with another genre for maximum indie game appeal. Coin Crypt tried to be an amped-up deck-building game with permadeath, Magicite tried to be an amped-up crafting game with permadeath, but few songs are sung for the indies that try to be a genuinely good roguelike. This is where Dungeonmans comes in.