Tag Archives: roguelike

Looks Like Children of Morta Is The Next Big Indie Thing

Pixel art… check. Roguelike… check. Hack and slash… check. Crafting… check. Looks fucking great… check.

Children of Morta is all of those things. It’s the next game from Dead Mage, developers of… Garshasp: The Monster Slayer. Don’t worry though, because, well, just look at this thing:

As the trailer says, Children of Morta concerns the adventures of the Bergson family, whose job it is to protect their home Mount Morta, which has been besieged by an evil force. Its Kickstarter page really drives home the fact that this is a narrative-driven experience, and cites The Binding of Isaac and Risk of Rain as examples of its approach (though I wouldn’t say that either of those games really had any more of a narrative than retrieving the Amulet of Yendor, so we’ll see).

These boss designs are incredible.

Many playable characters in the Bergson family are listed. John, the patriarch, is a traditional heavy sword/shield type. Mark, the eldest son, is a martial arts monkish character and sister Linda is the archer (though it is also stated several times that she likes to play the violin). Also listed is Kevin the rogue, Lucy the sorcerer, and Uncle Joey – a big dude with a big hammer.

Gameplay is going to consist of crawling through procedurally generated dungeons and collecting divine relics of the Mountain Gods to increase your skill. The mountain’s wildlife can also be tamed into familiars by the native Bergsons.

Children of Morta can be backed on Kickstarter starting today. Their goal is $65,000, and as of this writing they’ve already gotten $2,066 of it. Please, for the sake of video games, back this game.

Dungeonmans Review

Click to enlarge the images in this review. You’ll need it.

I’ve reviewed a few indie games on this site that try to combine roguelike risk-reward gameplay with another genre for maximum indie game appeal. Coin Crypt tried to be an amped-up deck-building game with permadeath, Magicite tried to be an amped-up crafting game with permadeath, but few songs are sung for the indies that try to be a genuinely good roguelike. This is where Dungeonmans comes in.

Continue reading Dungeonmans Review

Coin Crypt Review

Coin Crypt is the embodiment of a certain tier of indie game. These games are no Bastion or Hotline Miami, that transcend the stigma of the term “indie game” and stand out as some of the best in their genre, but they’re no Lifeguard either. They’re the games that strip a genre to its core elements, coking it up a little and costuming it in a retro art style. In so doing, though, they often cut themselves out of any of the depth and complexity needed to be particularly gripping for more than a session or two. Coin Crypt stands out as the epitome of losers here.

Continue reading Coin Crypt Review